Review: Mighty World: Alligator Hunt and Search for the Lost Mummy
Posted By Lindsay
Huzzah! Even More Mighty World Figures.
I know, I'm getting sick of them too.
Today's sets are the last ones we picked up during the epic sale at FAO Schwartz. They are both "Adventure" theme: Alligator Hunt and Search for the Lost Mummy.
Ken's Kayak Adventure
Construction Site and Jeff the Mechanic
Fire Brigade, Haz-Mat Unit and River Rescue Unit.
Appearance and Construction:
Alligator Hunt: 6/10
Search for the Lost Mummy: 6/10
I was slightly disappointed with the Alligator Hunt guys. Adventure Guy and Adventure Gal, as I am going to call them, are somewhat uninspired. Adventure Guy is another Ken, like the first one of these we looked at with a slightly nicer paint job. Adventure Gal is pretty cute, and the first female we've had, but she has a paint error between the color of her hands and her arms.
However, the mummy crew has a different issue. Two more identical Adventure Guys here. The other sets I've looked at with three figures have two very similar figures, but not identical. Adventure Gal is almost the same design as the other one, except that her arms and hands are the same color, and she has a slightly different face look. Further, her hair doesn't always fit right, causing her to appear to have an overlarge forehead.
All of these figures have the standard hole-in-the-head.
Adventure Gal's hair works the same way as the guy's hats.
The sculpted and painted details are nice on all of these characters, but not up to the standard the other sets established.
Packaging and Accessories:
Alligator Hunt: +1
Search for the Lost Mummy: +3
Search for the Lost Mummy: +3
The first piece to look at for the Alligator Hunt set is the canoe. It looks good, and fits both figures and some gear easily. The oars are nice.
The gator itself is a little more wide-mouthed than I'd like, but the texture on the skin is nice. I do wish the jaw was articulated.
A selection of small props, including what looks like a tranquilizer gun, flashlight, and two portable radio phones. I'm not sure why you'd bring a map of Europe to hunt alligators, though.
Last, there is an outboard motor to attach to the back of the boat, but when we tried to do so, both clips cracked.
Here is what I'm guessing is a gator-catching pole.
Also the plastic the machete is made from leaves a bit to be desired.
Also there's a really decent selection of small equipment. Here's a tool box, helmet (you'll see why in a minute), and that same map of Europe. Closer this time, but still...
I could have used more than just the one archeologist's brush, but the crates that open and close are awesome.
They have a selection of digging/chiseling/chopping tools, a pretty sweet lantern, two walkie-talkies and a flashlight.
And three canisters of.... something, and a gas can for their...
The ATV has shocks of a sort that allow both axles to move up and down, and a removeable seat so that the figure can sit.
Last but not least is this odd-looking accessory on the right. It took us a few minutes to figure out what it is. It's a socket wrench for removing the wheels! The set also contains four extra tires.
The two sets of wheels don't seem to be different from each other in any respect except the color of the center, but it's a cool option.
Play and Display:
Price Tag and Final Analysis:
Alligator Hunt: 8/10
Search for the Lost Mummy: 10/10
Despite my issues with not designing more than one Adventure Guy, the number of cool accessories redeems the Mummy searchers. They're both decent sets, but I might pick up just one, unless you really like the alligator.
What's surprising to me is how close in price these are, since I find the larger set to be so much nicer. Of course, we got them both obscenely cheap.
Alligator Hunt retails for 19.99, we paid 3.74.
Search for the Lost Mummy retails for 21.99, we paid 5.99.
I don't think 21.99 is actually too bad for this, and 10-15 would be a really decent deal.
A side note: the mummy has no articulation, and was not penalized, because they're archeologists, not supernatural fighters. I do kind of like that there are no "bad guys" in the Mighty World sets. There's nothing scary waiting to wake in this coffin.... right?