Review: DCU Classics: Solomon Grundy
It's taken us a while, but we've reached the last figure in the third wave of Mattel's DC Universe Classics line. Unlike the others, you can't pick Solomon Grundy up in the store: if you want Grundy, you'll need to build him yourself using the pieces packaged with the other characters.
The idea, of course, isn't a new one: Marvel Legends figures have been sold with 'build a figure' pieces for years. I have the Sentinel, though I didn't actually build him myself: I picked him up on Ebay.
Of course, the Sentinel towers over Grundy, but then plastic was cheaper in those days.
Even though he isn't sold directly to the consumer, I suspect that he'll be a factor in many collectors' decisions to buy the whole set. After all, he's the reason I didn't stop with Green Lantern. Therefore, I'm going to review him the same way I would any figure.
Grundy looks pretty good, but he could certainly be better. First off, he has the same problem a lot of the normal figures have: his head is cast in the final color instead of painted. Well, mostly. He actually does have some added paint, but you can still see the plastic. This is a larger problem for Grundy, in fact, because... well... he's larger. It's hard to overlook the problem when Grundy's head is as big as it is.
He has the same issue on his hands, as well, which certainly could have used some color. But, ultimately, in both cases the sculpting is so well done, I can forgive the oversight.
Packaging and Extras: ----
Grundy comes packaged with the other figures in his line, and he comes with absolutely nothing. Unless, of course, you count the five figures you bought him with. Then he comes with quite a bit.
Of course, I can't think of much Grundy could have come with. A stick? A rock? You get Grundy. What else do you need?
Play and Display: ----
Grundy's articulation is about as good as the normal figures in this line. So why did they get rewarded with bonus points left and right while he gets nothing? Because I expect this kind of articulation and posability out of a figure this big.
And I'm being a little generous when I say he has the same articulation. His chest joint, for one, barely moves, since it's constrained by his coat. I can't really complain, because I like the coat. In addition, his arms have a little less motion than I'd like, and their range isn't perfectly symmetrical (or mine isn't at least).
Also, I feel like figures this big should have some finger articulation. Grundy's hands are sculpted into fists, and, while they look good, that means he can't hold or grab anything. Maybe I'm just spoiled by Marvel Legends, but I feel like you should have some options here.
Grundy gives you some good articulation and posing options, but I'd expect no less from a figure in this scale. If he couldn't move and stand, I'd be subtracting points; if they'd gone above and beyond, I'd be adding. As it is, the category is a wash.
Price Tag and Final Analysis: 8 out of 10
Grundy costs somewhere between nothing and seventy dollars, depending on how many of these figures you picked up to get him.
A better way to consider his value is to ask: what's he worth? And, judging by the quality of the figure and the size, I'd estimate a figure like this would retail for between twenty and twenty-five bucks.
This means, if you're buying the whole set, you're kind of getting a "rebate" of four or five dollars a figure. If you're paying ten or eleven bucks each, that's not too shabby. If you wind up paying top dollar, like I did, at least it makes the whole thing a little easier to swallow.
Well, it took some time, but that does it for Wave 3. If you have anything to say, say it here.